Fan entity
A fan entity is a device that controls the different vectors of your fan such as speed, direction and oscillation. Derive entity platforms from 'homeassistant.components.fan.FanEntity'.
Properties
Properties should always only return information from memory and not do I/O (like network requests). Implement update()
or async_update()
to fetch data.
Name | Type | Default | Description |
---|---|---|---|
current_direction | str | None | None | The current direction of the fan. |
is_on | bool | None | None | True if the fan is on. |
oscillating | bool | None | None | True if the fan is oscillating. |
percentage | int | None | 0 | The current speed percentage. Must be a value between 0 (off) and 100. |
preset_mode | str | None | None | The current preset_mode. One of the values in preset_modes or None if no preset is active. |
preset_modes | list[str] | None | None | The list of supported preset_modes. This is an arbitrary list of str and should not contain any speeds. |
speed_count | int | 100 | The number of speeds the fan supports. |
Preset modes
A fan may have preset modes that automatically control the percentage speed or other functionality. Common examples include auto
, smart
, whoosh
, eco
, and breeze
. If no preset mode is set, the preset_mode
property must be set to None
.
Preset modes should not include named (manual) speed settings as these should be represented as percentages.
Manually setting a speed must disable any set preset mode. If it is possible to set a percentage speed manually without disabling the preset mode, create a switch or service action to represent the mode.
Supported features
Supported features are defined by using values in the FanEntityFeature
enum
and are combined using the bitwise or (|
) operator.
Value | Description |
---|---|
DIRECTION | The fan supports changing the direction. |
OSCILLATE | The fan supports oscillation. |
PRESET_MODE | The fan supports preset modes. |
SET_SPEED | The fan supports setting the speed percentage and optional preset modes. |
TURN_OFF | The fan supports turning off. |
TURN_ON | The fan supports turning on. |
Methods
Set direction
Only implement this method if the flag FanEntityFeature.DIRECTION
is set.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def set_direction(self, direction: str) -> None:
"""Set the direction of the fan."""
async def async_set_direction(self, direction: str) -> None:
"""Set the direction of the fan."""
Set preset mode
Only implement this method if the flag FanEntityFeature.PRESET_MODE
is set.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def set_preset_mode(self, preset_mode: str) -> None:
"""Set the preset mode of the fan."""
async def async_set_preset_mode(self, preset_mode: str) -> None:
"""Set the preset mode of the fan."""
Set speed percentage
Only implement this method if the flag FanEntityFeature.SET_SPEED
is set.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def set_percentage(self, percentage: int) -> None:
"""Set the speed percentage of the fan."""
async def async_set_percentage(self, percentage: int) -> None:
"""Set the speed percentage of the fan."""
Home Assistant includes a utility to convert speeds.
If the device has a list of named speeds:
from homeassistant.util.percentage import ordered_list_item_to_percentage, percentage_to_ordered_list_item
ORDERED_NAMED_FAN_SPEEDS = ["one", "two", "three", "four", "five", "six"] # off is not included
percentage = ordered_list_item_to_percentage(ORDERED_NAMED_FAN_SPEEDS, "three")
named_speed = percentage_to_ordered_list_item(ORDERED_NAMED_FAN_SPEEDS, 23)
...
@property
def percentage(self) -> Optional[int]:
"""Return the current speed percentage."""
return ordered_list_item_to_percentage(ORDERED_NAMED_FAN_SPEEDS, current_speed)
@property
def speed_count(self) -> int:
"""Return the number of speeds the fan supports."""
return len(ORDERED_NAMED_FAN_SPEEDS)
If the device has a numeric range of speeds:
from homeassistant.util.percentage import ranged_value_to_percentage, percentage_to_ranged_value
from homeassistant.util.scaling import int_states_in_range
SPEED_RANGE = (1, 255) # off is not included
percentage = ranged_value_to_percentage(SPEED_RANGE, 127)
value_in_range = math.ceil(percentage_to_ranged_value(SPEED_RANGE, 50))
...
@property
def percentage(self) -> Optional[int]:
"""Return the current speed percentage."""
return ranged_value_to_percentage(SPEED_RANGE, current_speed)
@property
def speed_count(self) -> int:
"""Return the number of speeds the fan supports."""
return int_states_in_range(SPEED_RANGE)
Turn on
Only implement this method if the flag FanEntityFeature.TURN_ON
is set.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def turn_on(self, speed: Optional[str] = None, percentage: Optional[int] = None, preset_mode: Optional[str] = None, **kwargs: Any) -> None:
"""Turn on the fan."""
async def async_turn_on(self, speed: Optional[str] = None, percentage: Optional[int] = None, preset_mode: Optional[str] = None, **kwargs: Any) -> None:
"""Turn on the fan."""
speed
is deprecated.For new intergrations, speed
should not be implemented and only percentage
and preset_mode
should be used.
Turn off
Only implement this method if the flag FanEntityFeature.TURN_OFF
is set.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def turn_off(self, **kwargs: Any) -> None:
"""Turn the fan off."""
async def async_turn_off(self, **kwargs: Any) -> None:
"""Turn the fan off."""
Toggle
Optional. If not implemented will default to checking what method to call using the is_on property.
Only implement this method if the flags FanEntityFeature.TURN_ON
and FanEntityFeature.TURN_OFF
are set.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def toggle(self, **kwargs: Any) -> None:
"""Toggle the fan."""
async def async_toggle(self, **kwargs: Any) -> None:
"""Toggle the fan."""
Oscillate
Only implement this method if the flag FanEntityFeature.OSCILLATE
is set.
class FanEntity(ToggleEntity):
# Implement one of these methods.
def oscillate(self, oscillating: bool) -> None:
"""Oscillate the fan."""
async def async_oscillate(self, oscillating: bool) -> None:
"""Oscillate the fan."""